PNode.Occluded Property

Returns true if this node is occluded by another node, in which case it should not be drawn.

public bool Occluded {get; set;}

Property Value


If Occluded returns true, then FullPaint won't call Paint and so this node will not be drawn. Note, it's children may be drawn though.

See Also

PNode Class | UMD.HCIL.Piccolo Namespace