The methods of the PPickPath class are listed below. For a complete list of PPickPath class members, see the PPickPath Members topic.
![]() | Overloaded. Convert the given rectangle from canvas coordinates, down the pick path (and through any camera view transforms applied to the path) to the local coordinates of the given node. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Returns the product of the matrices from the top-most ancestor node (the last node in the list) to the given node. |
![]() | Gets the Type of the current instance. |
![]() | Pops a matrix from the matrix stack. |
![]() | Pops a node from the node stack. |
![]() | Gives each node in the pick path, starting with the bottom-most one, a chance to handle the event. |
![]() | Pushes the given matrix onto the matrix stack. |
![]() | Pushes the given node onto the node stack. |
![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
PPickPath Class | UMD.HCIL.Piccolo.Util Namespace